tests/screenshot/run.mjs now clears PNGs a previous run left in its output directory and writes playground/screenshots/MANIFEST.json (output directory, sha256 per PNG, sha256 of the demo state rendered). One run produced the 24 PNGs in playground/screenshots/v1.15.0/ (12 surfaces x 2 themes, including the dark onboarding view removed in 1.18.1).
Removed the v1.10.0, v1.11.0, v1.14.0 and v2-mockup sets (77 PNGs) and tests/screenshot/shoot-mockup.local.mjs. Chose regenerate for the set the runner writes and delete for the rest, because the current runner cannot reproduce the older layouts, and the mockup script reads an HTML file that is not in the repository, so its output could never be regenerated from a clone.
README gallery, docs/playground.md and tests/screenshot/README.md now point at v1.15.0 and describe the 12 surfaces the runner captures. The manifest gate goes green: 4/4.
OCR (Apple Vision, local): 0 of 24 PNGs in the tree carry text from the older demo; known positives from 715950b were found (2 of 2).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2.3 KiB
Playground screenshot tooling
Standalone Playwright runner that captures playground screenshots for documentation.
Usage
cd tests/screenshot
npm install
npx playwright install chromium # one-time, ~150 MB
node run.mjs
Output goes to ../../playground/screenshots/v1.15.0/. The runner first deletes
PNGs a previous run left in that directory, then writes
../../playground/screenshots/MANIFEST.json: the output directory, the sha256 of
every PNG, and the sha256 of the demo state block it rendered.
tests/kb-update/test-screenshots-manifest.test.mjs fails when a PNG in the tree
is not in the manifest, a PNG changed, the demo state changed after the run, or a
doc points at another screenshot directory. Fix: run node run.mjs again.
What it captures
For each theme (dark, light):
| # | Surface | View |
|---|---|---|
| 01 | Onboarding | Empty state |
| 02 | Project | Overview (no artifact selected) |
| 03-07 | Project | Artifacts: classify, security, ros, cost, summary |
| 08 | Project | Import modal (viewport only) |
| 09 | Project | Sidebar search |
| 10 | Home | Project list with the demo project |
| 11 | Catalog | Command catalog |
| 12 | Onboarding | Prefilled from demo state |
= 24 PNGs, captured with deviceScaleFactor: 2 (retina-crisp), fullPage: true
except the import modal.
How the demo state works
The screenshot script clicks [data-action="load-demo"] which reads the
inline <script type="application/json" id="demo-state-v1"> block from the
playground HTML. That block is generated by scripts/build-demo-state.mjs
and includes one demo project ("Acme: Kunde-chatbot") with
all 17 fixture markdowns pre-loaded as raw_markdown. After load, the
project surface re-runs handlePasteImport for each report so the
visualizations render automatically.
Regenerating demo state
If playground/test-fixtures/*.md changes:
node scripts/build-demo-state.mjs
This rewrites the <script id="demo-state-v1"> block in the playground HTML.
Regenerate the screenshots afterwards; the manifest gate fails until you do.
Commit policy
- Commit
playground/screenshots/v1.15.0/*.pngandMANIFEST.jsonso forkers see what the plugin looks like without running anything. - Don't commit
node_modules/(gitignored).